Devlog
- January 26, 2026 by OfficialPeanutsstudio#release, #official, #launch, #final-builds, #mac, #windowsABSØLVE Official Release Build Today marks the day that we finally publish our release builds to the public, these builds allow the players to play our games to its full extent. You can play through... Continue reading

- January 12, 2026 by OfficialPeanutsstudio#Musou, #Release, #Test, #Build, #1.0, #Hack-and-Slash, #Role-Playing, #Combat, #WavesRelease build Today we show our initial release builds for both Windows and Mac, these builds contain the core gameplay loop! Where you can loop through the core of the game with level transitions, ab... Continue reading

- December 09, 2025 by OfficialPeanutsstudio#bug-fix, #fix, #update, #bugs, #stableABSØLVE Two new versions have been uploaded: 0.1.1 for MAC and 0.1.2 for Windows. Windows had an issue where the game would max out the VRAM of users and then, obviously, crash the game. So now the g... Continue reading

- December 09, 2025 by OfficialPeanutsstudio#update, #musou, #hack and slash, #bugs, #fixes, #bug fixesABSØLVE We uploaded a new build that fixed issues regarding the combat animation delay, combat should feel a lot smoother right now than it did before. Current known issues: Sensitivity does not alwa... Continue reading

- December 08, 2025 by OfficialPeanutsstudio#test, #early-access, #test-build, #help, #review, #feedbackABSØLVE our first test release. This early test-release is meant to allow players to test our new hack and slash action combat game, ABSØLVE. Since hack and slash combat, Mushou-style, is pretty har... Continue reading


